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So the related theme I pulled from my nasty rectum for today’s double bill is “island life.” Because we have two games that represent the two faces of isolated island life. On one side there’s the unspoilt landscape, great weather, exotic wildlife and friendly people, and on the other, you watch your lower half disappear into an ocean monstrosity that looks like it’s halfway eating all the cutlery section at Bed Bath and Beyond. And then some obese people take your picture from their cruise ship before they invade your island and don’t buy any of your grandma’s bracelets. On that note, let’s start with Dredge, a game about fishing, which “mostly” emphasizes the strong accent. In Dredge, you live the daily life of a solitary fisherman, navigating the frothy brine, hauling in the catch, returning home just as the manatees start to look like they’re wearing seashell bras and do it again the next day. . The gameplay loop is pretty straightforward – you explore and catch fish and crafting materials with an assortment of time-based challenges that play as a board example of the genre of fishing minigames that are bread and butter. butter from the massively overloaded dumpster behind a sandwich shop that’s the indie cozy life sim genre.
#Dredge #Tchia #Punctuation