Media Molecule [64 articles]” href=”https://www.videogameschronicle.com/companies/sony/media-molecule/”>Media Molecule has announced the end of support for Dreams [105 articles]” href=”https://www.videogameschronicle.com/games/dreams/”>Dreams on September 1st.
In a post on the game’s official website, the studio explained that it had “made the difficult decision to discontinue live support for Dreams after September 1, 2023 to focus on an exciting new project.”
Players will still be able to play, create, and share content about the game after September 1, but it will no longer receive updates after that date.
The game will also migrate to a new server at the end of May, when players will be given a 5GB storage limit for their creations.
Dreams – release date trailer
Current player creations will not count towards this limit – only those uploaded after the server migration will count towards their storage limit.
Media Molecule notes that Dreams is not being removed from sale on September 1 and the game will still be available for purchase.
He also says he’s working on a brand new project, noting, “We’re not ready to talk about it yet, [but] we can confirm that it is not Dreams 2 or Dreams IP.
Speaking of the decision to end support, the studio’s statement reads, “We know this won’t be an easy message for everyone to hear, and it certainly isn’t an easy decision.
“Dreams was a special project for Media Molecule and helping this burgeoning community of game developers, tinkerers, creatives, collaborators and dreamers grow and express themselves remains one of the best things we’ve ever done. .
“Thank you for being a part of this with us – we can’t wait for you to join us on our next adventure.”
The full list of changes made during the late May server migration is posted below.
Media Molecule announced in December that the studio’s co-founder and artistic director, Kareem Ettouney, was to leave the company in early 2023.
Ettouney co-founded Media Molecule in 2006 with, among others, creative director Mark Healey [35 articles]” href=”https://www.videogameschronicle.com/people/mark-healey/”>Mark Healey and Technical Directors Alex Evans [26 articles]” href=”https://www.videogameschronicle.com/people/alex-evans/”>Alex Evans and Dave Smith, who all worked together at Lionhead.
Shortly after Dreams released in 2020, Evans announced he was leaving Media Molecule to take a break from game development and explore new opportunities.
The Guildford, UK-based studio, which is also behind the Tearaway series, has been acquired by Sony Interactive Entertainment [2,962 articles]” href=”https://www.videogameschronicle.com/companies/sony/”>Sony Interactive Entertainment in 2010.
Dreams – server migration changes end of May
Boundaries
As part of the Dreams Server migration, in order to maintain the security and stability of the Dreams Server for all players, there will be a storage limit of up to 5GB from the date of the Dreams Server migration . This 5GB limit will be added for players on the server migration date. Your existing creations will not count towards the limits. The new limits are as follows:
- Storage space – 5 GB online, 1 GB local
- Photos – 256 online, 128 local
- Creations – 256 online, 256 local
- Versions – 512 per online creation, 1024 on all local creations
Deletion and archiving
- To help you manage your content, you will now be able to delete, rather than archive, creatives.
- We are removing archiving as a feature. Creations archived before the server migration date will be unarchived and available in your saved creations, where you can choose to delete them.
Publish content
- We’ve simplified the publishing screens, making it easier for you to publish your Dreams creations.
- You can now publish Dreams creations to PUBLIC that contain PRIVATE content.
Versions
- We’ve improved the clarity of the versions – the global version limit LOCAL is shown where it wasn’t before and we named the two key versions Latest Online and Lead.
Price bubbles
- We are removing price bubbles from Dreams. Please make PRIVATE prizes PUBLIC if you want other players to use them. Specifically:
- Creatives that included prices in bubbles will now show empty bubbles.
- You will no longer have access to this feature from the Gadgets menu.
Community jams
- Unfortunately, from April 2023 and after the last CoMmunity Jam, we will no longer be hosting additional CoMmunity Jams. The Hall of Fame will still feature previous content from the jam. We loved seeing all of your brilliantly creative contributions to these – thank you!
Quests and Trophies
- We are removing the following Creative Imp quests:
- Creative Thinker – Welcome Home Theme
- Creative Thinking – Ancient Temple Theme
- If you have already earned any PSN trophies related to the Creative Imp quests above, this will not affect you, including if you have already earned a Dreams PSN PlatinumGames [252 articles]” href=”https://www.videogameschronicle.com/companies/platinumgames/”>Platinum Trophy. New to Dreams players will be able to unlock replacement trophies. If you have current PSN trophies related to Creative Imp quests above, you will lose all progress on that PSN trophy and will need to complete the new requirements to unlock the applicable replacement trophy.
- To unlock the replacement PSN trophies, you will need to do the following:
- 2D Platformer Model and Ancient Hazards Model – you will need to play and edit. If you’ve already completed them, simply walk through the Play & Edit exit door again to re-roll the PSN Trophy.
- We are changing the following PSN trophies:
- Climb Aboard: Enter DreamShaping after completing camera quests
- Home Visit: Visit another player’s profile
- Pop All The Bubbles: modified trophy description
Audio Importer
- We are temporarily removing the audio importer. We plan to restore it before October 2023.
- Once restored, you will no longer need to be online for microphone recordings and the limit on the number of downloads per day will be removed.
Twitch Integration
- We are removing Twitch integration (Twitch Buddy).
Social
- We’re removing the “Message of the Day” feature.
- Players will not receive a notification when they are @ mentioned in creative titles or release notes.
- Now you need to flick through the comments.
Activity stream
- You will no longer be able to see:
- What another player has done through the other player’s activity feed (what they’ve played, liked, left a comment, taken a photo of, etc.)
- What other players have done with a creation (the owner has posted a new version, another player has left a review, taken a photo, etc.)
Dashboards
- Dashboards will only show the top 100 entries.
- We’re removing friend scoreboards – you won’t see PSN friend score comparisons.
Reception areas
- Home spaces are now local only (no visiting other people’s home spaces).
Indreams.me
- Linking to creations and players by ID in titles and descriptions will no longer be possible.
- You will not be able to open an in-game creation from indreams.
- The “Tools” option in the user account header menu will be removed.
- The following dynamic tools are removed:
- play now
- Send to imp
- Keyboard input
Pictures
- Photo taking is now limited to a maximum of 15 photos before saving (local save space limit allowed).
- You must select where you want to save the photos as part of the stream: online or locally.
- Uploading photos now removes the local version.
- We’ve removed elements of the filter functionality in photo management and removed the ability to search photos by tag when selecting a photo to add to a cover page.
Trial
- We will be removing the Dreams trial from the PlayStation [7,223 articles]” href=”https://www.videogameschronicle.com/platforms/playstation/”>PlayStation Store. If you are playing Dreams as part of a trial, you will need to purchase the full game to continue accessing Dreams.
VR
- Your personalized comfort rating is now visible on the content.
- There are no comfort indices on the cards and collections.
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